Advancing technical baseline into advanced procedural environments. Deep-dive into Houdini workflows for procedural geometry and physics simulations alongside hard-surface NURBS execution in Plasticity.
JUN 2023 - OCT 2025
3D Generalist & FX Artist
FREELANCE // UKRAINE & AUSTRIA
Delivered end-to-end assets and clean scene integrations for high-end digital platforms and network broadcasting agencies.
Executed technical topologies, UV unwrapping systems, and physically based material maps.
Handled composition components including rotoscoping, detailed color matching, and production camera integrations.